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Cecilia D'Anastasio head shot - Wired

Cecilia D'Anastasio

Staff Writer

Cecilia D'Anastasio is a staff writer at WIRED covering the games industry and gaming culture. She was previously a senior reporter at Kotaku, G/O Media's video game vertical. Send tips to Cecilia_D@WIRED.com.

Gaming Giant Unity Wants to Digitally Clone the World

The company is leveraging its technology to help clients make “digital twins”—virtual copies of real-life objects, environments, and even people.

In Belle, the Internet Unlocks Our Best Selves

Director Mamoru Hosada’s anime movie is about the web’s ability to unleash us.

The Gritty, Underground Network Bringing Japan’s Arcades to the US

After falling in love with an obscure anime rhythm game, I became obsessed with obtaining a machine of my own—or finding the people who could.

Riot Games Investigates Esports Team Founder Over Bullying Claims

Andy “Reginald” Dinh, the founder and CEO of TSM, has been accused of verbal abuse and bullying by employees and esports pros.

Video Games Already Do What the Metaverse Just Promises

Virtual hang-outs, digital currency, weddings? Online games have been making space for these things for decades. 

Why 2021 Was the Biggest Year for the Labor Movement in Games

Working conditions at top studios have been criticized before, but this year saw a significant increase in protests and organizing by employees.

The Best Discord Bots for Your Server

From bots that welcome new users to ones that keep spammers out, these tools help make your corner of the internet a fun, safe place to hang out.

The Escapist Fantasy of NFT Games Is Capitalism

In blockchain-based video games like Axie Infinity, wealthier players are becoming bosses in a flourishing international labor market.

Netflix’s Cowboy Bebop Fails

The live-action adaptation is an overwrought performance of the beloved anime rather than a bold reimagining.

Activision Blizzard Employees Are Done With CEO Bobby Kotick

As Kotick’s handling of alleged sexual misconduct draws headlines, workers staged their second walkout this year.

Unity's Head of VR Offers a Much-Needed Reality Check

Timoni West, the head of augmented and virtual reality at Unity, talks to WIRED about the future of XR.

Doom’s Creator Goes After ‘Doomscroll’

A metal guitarist thought Doomscroll would be a great name for a band. Video game developer Id Software had other ideas.

The Metaverse Is Simply Big Tech, but Bigger

It’s a rebrand of Silicon Valley's increasing power and reach. And it’s made for companies, not people.

EA Sports Might Lose ‘FIFA,’ and That’s Not So Bad

As the two sides negotiate over the price of the brand, “this is a time when you say goodbye to FIFA,” says one former EA exec.

Tabletop RPG Workers Say Their Jobs Are No Fantasy

The people behind some of the world’s biggest role-playing games are now fighting to make their workplaces better.

Millionaire Twitch Streamers React to Their Leaked Earnings

“I’d never want to hide how much I make, so I’m down to make a meme out of it,” one top streamer told WIRED.

A Devastating Twitch Hack Sends Streamers Reeling

The data breach apparently includes source code, gamer payouts, and more.

Twitch Adds a Phone Verification Option to Fight Bot Attacks

The new feature comes after an epidemic of harassment that inspired boycotts and a lawsuit in the past month.  

Why Diablo II: Resurrected Kept Its Rough Edges

Developers who remastered the legendary RPG say it was important to keep some of the game’s more frustrating aspects intact.

How Humans' Greatest Wish Made Online Games Lonelier 

Flight made video games like World of Warcraft and Final Fantasy XIV easier to play, but some say that convenience came at a cost.